Theme: Dragons vs. Clans in Tarkir, focusing on the Mardu clan.
Gameplay: Three-color gameplay with a red-white-black (Mardu) Commander deck centered on attacker tokens and sacrifice strategies.
Exclusive Content: Introduces 10 new Commander cards and includes 2 foil, borderless commanders (Neriv and Zurgo).
Bonus: Includes a 2-card Collector Booster Sample Pack with alternate-border cards.
Detailed Breakdown:
Core Concept:
Return to Tarkir for a conflict between dragons and clans.
Explore the Mardu clan’s aggressive, opportunistic playstyle.
Mardu Clan Focus:
“Strike while the iron is hot” – emphasize aggressive tactics.
Token generation and sacrifice mechanics.
Agile tactics and exploiting weakness.
Commander Cards:
Features two foil borderless commanders: Neriv (Mythic Spirit Dragon) and Zurgo (Mardu leader).
Introduces 10 new Commander cards to Magic: The Gathering.
Collector Booster Sample Pack:
Includes a 2-card Collector Booster Sample Pack.
Contains 2 alternate-border Tarkir: Dragonstorm cards.
Deck Contents:
1 Ready-to-play 100-card Mardu Surge Commander Deck.
2-card Collector Booster Sample Pack.
10 double-sided tokens.
1 Deck box.